LIVE ACTION - ARCHIVE
Live action VFX shots that I worked on, these shots are all created by me from the filming to the CG to the compositing
COMMUTE
A short original VFX montage depicting a main character commuting within a cyberpunk futuristic city. This project used many tools from Mocap for animation capture using Xsens suit, photogrammetry with Reality Capture to get assets, as well as traditional modelling and texturing software’s Maya, Blender, Substance Painter. Rendered with Redshift and composited in NukeX.
EYES
Camera Tracking shot depicting an army of eyes chasing down the viewer. Created using Maya, Houdini, RedShift, and NukeX
GUN HEAD
Head Tracking Shot made using Maya, Substance Painter, Houdini, RedShift, and NukeX
GLASS
Camera Tracking shot showing a huge head made out of glass seemingly levitating in the streets of Toronto. Made with Blender, ZBrush, Houdini, Redshift, and Nuke
STATUE ATTACK!
Destruction shot depicting a statue being destroyed with a missile. Made using Reality Capture, Maya, Houdini, Redshift, NukeX
RUBIK
Dynamic shot depicting a rubik cube breaking apart. Made using Maya, Houdini, Redshift, NukeX
Production KEYING
Live action greenscreen plates composited to fit a background. Made using NukeX
SUBNAUTICA
MATT Painting shot depicting a submarine gliding through the ocean in between two buildings. Made using Maya, Substance Painter, Houdini, Redshift, NukeX
advanced lighting & hdr
Simple tabletop set-up lit with hdr mapping on a room geometry. (Assets all online)
OCEAN HEAD
Scattered Coral Reefs on a head scan. Made using Houdini